package creatures;
import main.*;

public class Wolf extends Enemy {
	public Wolf() {
		curHealth = 30;
		maxHealth = 30;
		strength = 5;
		Weapon teeth = new Weapon();
		teeth.damage = 2;
		teeth.attackSpeed = 2;
		weapon1 = teeth;
		level = 1;
		armor = 0;	
		experience=5;
	}
	
	public Wolf(int x, int y, String name) {
		super(x,y,name);
		curHealth = 30;
		maxHealth = 30;
		strength = 5;
		Weapon teeth = new Weapon();
		teeth.damage = 2;
		teeth.attackSpeed = 2;
		weapon1 = teeth;
		level = 1;
		armor = 0;	
		experience=5;
	}
	
	public void ai(Player p){
		super.ai(this, p);
	}
	
	//Creature wolfy = new Wolf(100,20,1,0);
	//^^ constructor in creature
}